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## Uses of Class
SEdit.SNode

Packages that use SNode
SEdit |
SEdit.Formalisms.Automaton |
SEdit.Formalisms.DataFlow |
SEdit.Formalisms.Logical |
SEdit.Formalisms.Mobile |
SEdit.Formalisms.Petri |
SEdit.Formalisms.StateTransition |
SEdit.Formalisms.World |
SEdit.Formalisms.World.Ants |
SEdit.Formalisms.World.Preys |
warbot.kernel |

Uses of SNode in SEdit

Subclasses of SNode in SEdit
`class` | `AbstractAgentNode` CLASS AbstractAgentNode A type of node which encapsulates an agent and displays it into an editor.
`class` | `SComponent` CLASSE SComponent Decrit un noeud qui comporte un ensemble de connecteurs en entrée et en sortie (reprend la structure de SModule d'une manière générale...)
`class` | `SConnect` la classe abstraite qui correspond à la notion de connecteur dans un composant.
`class` | `SimpleNode` La classe abstraite qui contient tous les noeuds simples, cad des noeuds qui se connectent directement au arcs.
`class` | `SInConnect` la classe abstraite qui correspond à la notion de connecteur dans une structure qui relie un ensemble d'arcs à un noeud Basé sur SInPin, mais se connecte à des SComponent
`class` | `SOutConnect` la classe abstraite qui correspond à la notion de connecteur dans une structure qui relie un ensemble d'arcs à un noeud Basé sur SInPin, mais se connecte à des SComponent

Fields in SEdit declared as SNode
`protected SNode` | `SArrow.origin`
`protected SNode` | `SArrow.target`

Methods in SEdit that return SNode
`SNode` | `Structure.createNode(java.lang.String nameDescr, int x, int y)` create a node and install it into the editor.
`SNode` | `Structure.getNode(java.lang.String id)` Find a node by its ID
`SNode` | `Structure.getNodeFromLabel(java.lang.String name)` Return the *first* node with a given label in the structure
`SNode` | `SArrow.getOrigin()`
`SNode` | `SArrow.getTarget()`
`SNode` | `StructureAgent.newNode(boolean selected, NodeDesc nd, java.lang.String id, java.lang.String label, java.util.Hashtable properties, java.awt.Point p, java.util.Hashtable graphicProperties)` Creates a node and initialize all fields and properties.

Methods in SEdit with parameters of type SNode
`void` | `Structure.addArrow(SArrow o, SNode from, SNode to)`
`void` | `Structure.addArrow(SArrow o, java.lang.String s, SNode from, SNode to)`
`void` | `Structure.addNode(SNode o)`
`void` | `Structure.addNode(SNode o, java.lang.String s)`
`boolean` | `Structure.isConnectable(SArrow edge, SNode from, SNode to)`
`boolean` | `SArrow.isConnectable(SNode from, SNode to)` Check if the arrow itself is o.k. for connection
`void` | `Structure.removeNode(SNode o)`
`void` | `SArrow.setOrigin(SNode o)`
`void` | `SArrow.setTarget(SNode o)`

Uses of SNode in SEdit.Formalisms.Automaton

Subclasses of SNode in SEdit.Formalisms.Automaton
`class` | `AutomatonState` CLASSE AutomatonState
`class` | `AutomatonTransition` CLASSE AutomatonTransition

Uses of SNode in SEdit.Formalisms.DataFlow

Subclasses of SNode in SEdit.Formalisms.DataFlow
`class` | `SimpleProcess` CLASSE SimpleProcess

Uses of SNode in SEdit.Formalisms.Logical

Subclasses of SNode in SEdit.Formalisms.Logical
`class` | `AndGate` The Logical AND component
`class` | `LogicalDisplay` A graphical value display
`class` | `LogicalInConnect` A connector for logical gates
`class` | `LogicalOutConnect` An outlet for logical gates
`class` | `LogicalSwitch` A simple input component for binary values
`class` | `NotGate` The Logical NOT component
`class` | `OrGate` The Logical OR component
`class` | `SLogicalComponent` The logical component main class

Uses of SNode in SEdit.Formalisms.Mobile

Subclasses of SNode in SEdit.Formalisms.Mobile
`class` | `FixedMobileNode` CLASSE FixedMobileNode
`class` | `MobileNode` CLASSE MobileNode

Uses of SNode in SEdit.Formalisms.Petri

Subclasses of SNode in SEdit.Formalisms.Petri
`class` | `PetriACLOutPort`
`class` | `PetriActOutPort`
`class` | `PetriInPort`
`class` | `PetriOutPort`
`class` | `PetriPlace`
`class` | `PetriStringGROutPort`
`class` | `PetriStringOutPort`
`class` | `PetriTransition`

Methods in SEdit.Formalisms.Petri with parameters of type SNode
`boolean` | `PetriOutLink.isConnectable(SNode from, SNode to)`
`boolean` | `PetriInLink.isConnectable(SNode from, SNode to)` Check if the arrow itself is o.k. for connection

Uses of SNode in SEdit.Formalisms.StateTransition

Subclasses of SNode in SEdit.Formalisms.StateTransition
`class` | `SimpleState` CLASSE SimpleState
`class` | `SimpleTransition` CLASSE SimpleTransition

Methods in SEdit.Formalisms.StateTransition with parameters of type SNode
`boolean` | `SimpleStateTransitionLink.isConnectable(SNode from, SNode to)`

Uses of SNode in SEdit.Formalisms.World

Subclasses of SNode in SEdit.Formalisms.World
`class` | `FixedEntity`
`class` | `Food`
`class` | `MobileEntity`
`class` | `Obstacle`
`class` | `RandomEntity`
`class` | `SimpleEntity`
`class` | `WorldEntity`

Uses of SNode in SEdit.Formalisms.World.Ants

Subclasses of SNode in SEdit.Formalisms.World.Ants
`class` | `AbstractAnt`
`class` | `Mark`
`class` | `MarkingAnt`
`class` | `SimpleAnt`

Uses of SNode in SEdit.Formalisms.World.Preys

Subclasses of SNode in SEdit.Formalisms.World.Preys
`class` | `Animal` Titre : Preys Description : Copyright : Copyright (c) 2000 Société :
`class` | `PredatorBody` Titre : Preys Description : Copyright : Copyright (c) 2000 Société :
`class` | `PreyBody` Titre : Preys Description : Copyright : Copyright (c) 2000 Société :

Uses of SNode in warbot.kernel

Subclasses of SNode in warbot.kernel
`class` | `BasicBody` The abstract body class.
`class` | `Entity`
`class` | `Explorer`
`class` | `Hamburger`
`class` | `Home`
`class` | `MovableEntity`
`class` | `Palmtree`
`class` | `Rocket`
`class` | `RocketLauncher`
`class` | `Wall`

Methods in warbot.kernel with parameters of type SNode
`void` | `WarbotStructure.addNode(SNode o)`
`void` | `WarbotStructure.addNode(SNode o, java.lang.String s)`

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