Warbot is a video game for programmers and multi-agent systems developers. It is proposed and animated by Jacques Ferber and suppose that you have Madkit installed on your machine. The goal is to investigate cooperation and conflict problems in multi-agent systems. you can find on this page (in French) a general description of the initial project and on this one (still in French) the rules and constraints for behaviour definitions. In this project, robots developers have only one thing to do: develop the "brains"of these robots, provided that "bodies" are defined once forever. Then, competition is on the quality of brains programming, and on proposed coordination strategies... |
| The varieties of bodies
There are three kinds of bodies now in Warbot:
Explorers |
Rocket Launcher |
Home |
| To start the robots war: Launch MadKit in "desktop" version. Then, in MadKit, launch Warbot through the menu, as shown on the left image. You can choose any of `Warbot2`, `Warbot3`, `Warbot04` or `Warbot05`, you will see that the frame is the same, only the agent families are different and correspond to master students works during successive years. It is not advised to launch `Warbot2Init1` now: we shall see later why. Once launched, we obtain a display which looks like this. updated Sunday 3 April, 2005 18:11