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## Uses of Interface
SEdit.Executable

Packages that use Executable
SEdit |

Uses of Executable in SEdit

Classes in SEdit that implement Executable
`class` | `Command` The description of an action that might be requested on a whole structure or on a single element (node or arrow).
`class` | `FunctionCommand`
`class` | `MethodCallCommand` The description of an action that might be requested on a whole structure or on a single element (node or arrow).
`class` | `NewArrowCommand`
`class` | `NewNodeCommand`
`class` | `SelectionCommand` A selection command in the node or arrow lists (toolbars)

Fields in SEdit declared as Executable
`protected Executable` | `CommandAction.command`

Methods in SEdit that return Executable
`protected Executable` | `CommandAction.getCommand()` This method retrieves the encapsulated command.

Methods in SEdit with parameters of type Executable
`protected void` | `CommandAction.setCommand(Executable newValue)` This method sets the action's command object.

Constructors in SEdit with parameters of type Executable
`CommandAction(Executable command, java.lang.String name)` This constructor creates an action without an icon.
`CommandAction(Executable command, java.lang.String name, javax.swing.Icon icon)` This constructor creates an action with an icon.
`CommandAction(Executable command, java.lang.String name, javax.swing.Icon icon, java.lang.String shortdesc, java.lang.String longdesc)` This constructor creates an action with an icon.

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