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java.lang.Objectmadkit.kernel.AbstractAgent
madkit.kernel.Agent
madkit.games.tictactoe.TicTacToeAgent
public class TicTacToeAgent
The TicTacToe shows how to easily implement a distributed application in MadKit. The TicTacToeAgent class is the agent class which encapsulates both the GUI (the GameCasesFrame class) and the game class (GameCases).
Copyright: Copyright (c) 2002 - MadKit Team. goto: www.madkit.org
| Constructor Summary | |
|---|---|
TicTacToeAgent()
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TicTacToeAgent(java.lang.String gr)
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| Method Summary | |
|---|---|
void |
activate()
This method is initially called when the micro-kernel registers the agent. |
void |
initGUI()
This method is called by the specific external graphic system (as the G-Box) to ask the agent to prepare a graphical interface. |
void |
live()
This method defines the main behavior of threaded agents. |
| Methods inherited from class madkit.kernel.Agent |
|---|
connectAgencyToAgency, createPlace, createPlace, enableMobility, enableMobility, exitImmediatlyOnKill, getAgencyNamed, joinPlace, joinPlace, joinPlace, pause, receiveMessage, run, waitNextMessage, waitNextMessage |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public TicTacToeAgent()
public TicTacToeAgent(java.lang.String gr)
| Method Detail |
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public void initGUI()
AbstractAgent
initGUI in class AbstractAgentpublic void activate()
AbstractAgent
Here is a typical example (taken from the PingPong agent of MadKit (plugin demos)) :
public void activate()
{
try {
createGroup(true,"ping-pong",null,null);
println ("No ping-pong group : I created one");
creator=true;
} catch (OrganizationRequestException e) { // the group already exists
creator=false;
println ("A ping-pong group already exists : I will join");
}
requestRole("ping-pong","player",null);
}
activate in class AbstractAgentpublic void live()
Agent
live in class Agent
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