warbot.demo
Class HomeKiller

java.lang.Object
  extended byAbstractAgent
      extended bywarbot.kernel.Brain
          extended bywarbot.demo.HomeKiller
All Implemented Interfaces:
Serializable

public class HomeKiller
extends Brain

See Also:
Serialized Form

Constructor Summary
HomeKiller()
           
 
Method Summary
 void activate()
           
 void doIt()
          This method controls the behavior of a robot.
 
Methods inherited from class warbot.kernel.Brain
bagSize, broadcast, broadcast, broadcast, broadcast, broadcastMessage, buildRocket, createAgent, distanceTo, drop, dropAll, eat, edit, getBagCapacity, getBagPercepts, getCoveredDistance, getEnergyLevel, getHeading, getMaximumEnergy, getPercepts, getResourceLevel, getRocketNumber, getShot, getTeam, init, isBagEmpty, isBagFull, isMoving, isMyBagEmpty, isMyBagFull, isShowUserMessage, launchRocket, move, randomHeading, readMessage, receiveMessage, send, send, send, send, sendMessage, sendMessage, setHeading, setUserMessage, showUserMessage, take, towards
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

HomeKiller

public HomeKiller()
Method Detail

activate

public void activate()

doIt

public void doIt()
Description copied from class: Brain
This method controls the behavior of a robot. It is called once per turn. This method must be implemented in subclasses of this class.

Specified by:
doIt in class Brain


Copyright © Madkit Team (O. Gutknecht, J. Ferber, F. Michel et al.) All Rights Reserved.