jsynedit
Class JSynEditAgent
java.lang.Object
madkit.kernel.AbstractAgent
madkit.kernel.Agent
madkit.utils.agents.AbstractEditorAgent
jsynedit.JSynEditAgent
- All Implemented Interfaces:
- java.io.Serializable, java.lang.Runnable
public class JSynEditAgent
- extends AbstractEditorAgent
An agent that implements a simple editor and which is able to
send the content of its buffer to other agents using 'StringMessages'
messages.
- Version:
- 1.0
- Author:
- Jacques FERBER
- See Also:
- Serialized Form
Methods inherited from class madkit.kernel.Agent |
connectAgencyToAgency, createPlace, createPlace, enableMobility, enableMobility, exitImmediatlyOnKill, getAgencyNamed, joinPlace, joinPlace, joinPlace, pause, receiveMessage, run, waitNextMessage, waitNextMessage |
Methods inherited from class madkit.kernel.AbstractAgent |
broadcastMessage, broadcastMessage, connectedWithCommunity, createGroup, createGroup, debug, destroyGroup, disposeMyGUI, end, foundGroup, getAddress, getAgentsWithRole, getAgentsWithRole, getAgentWithRole, getAgentWithRole, getAvailableCommunities, getBean, getController, getCurrentKernelAddress, getDebug, getExistingGroups, getExistingGroups, getExistingRoles, getExistingRoles, getGroups, getGUIObject, getMessageBoxSize, getMyGroups, getMyGroups, getMyRoles, getMyRoles, getName, getRoles, hasGUI, hashCode, hideMyGUI, isBelongingToGroup, isBelongingToGroup, isCommunity, isGroup, isGroup, isMemberOf, isMemberOf, isMessageBoxEmpty, isRole, isRole, joinGroup, killAgent, launchAgent, launchAgent, leaveGroup, leaveGroup, leaveRole, leaveRole, nextMessage, print, redisplayMyGUI, requestRole, requestRole, requestRole, restoreAgent, sendMessage, sendMessage, sendMessage, setBean, setController, setDebug, setGUIObject, setName, setOutput, setOutputWriter, toString, windowClosing |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, notify, notifyAll, wait, wait, wait |
JSynEditAgent
public JSynEditAgent()
JSynEditAgent
public JSynEditAgent(java.lang.String s)
initGUI
public void initGUI()
- Description copied from class:
AbstractAgent
- This method is called by the specific external graphic system (as the G-Box)
to ask the agent to prepare a graphical interface. The agent developer should
use a setGUIObject(...) within this method, as well as other necessary
initializations. If the developer does not overload this method, a vanilla text
output might be used as the default interface.
- Overrides:
initGUI
in class AbstractAgent
enterGroupRole
public void enterGroupRole(java.lang.String comm,
java.lang.String group,
java.lang.String role,
java.lang.String passwd)
setTargetGroup
public void setTargetGroup(java.lang.String group)
setTargetRole
public void setTargetRole(java.lang.String role)
setTarget
public void setTarget(java.lang.String group,
java.lang.String role)
leaveGR
public void leaveGR(java.lang.String group,
java.lang.String role)
activate
public void activate()
- Description copied from class:
AbstractAgent
- This method is initially called when the micro-kernel registers the agent.
Usually a good place to set up some initial groups and roles.
Here is a typical example (taken from the PingPong
agent of MadKit (plugin demos)) :
public void activate()
{
try {
createGroup(true,"ping-pong",null,null);
println ("No ping-pong group : I created one");
creator=true;
} catch (OrganizationRequestException e) { // the group already exists
creator=false;
println ("A ping-pong group already exists : I will join");
}
requestRole("ping-pong","player",null);
}
- Overrides:
activate
in class AbstractAgent
handleMessage
public void handleMessage(Message m)
requestJoinGroup
protected void requestJoinGroup()
getAllGroups
protected java.util.Vector getAllGroups()
joinGroupInteractively
protected void joinGroupInteractively(java.util.Hashtable org)
askGetGroups
public java.lang.String[] askGetGroups()
askGetRoles
public java.lang.String[] askGetRoles(java.lang.String theGroup)
askGetOwnRoles
public java.lang.String[] askGetOwnRoles(java.lang.String theGroup)
clearRole
protected void clearRole()
live
public void live()
- Description copied from class:
Agent
- This method defines the main behavior of threaded agents.
- Overrides:
live
in class Agent
sendString
public void sendString(java.lang.String s)
createAgentFromScript
public void createAgentFromScript(java.lang.String path)
Copyright © Madkit Team (O. Gutknecht, J. Ferber, F. Michel et al.) All Rights Reserved.