jsynedit
Class JSynEditAgent

java.lang.Object
  extended by madkit.kernel.AbstractAgent
      extended by madkit.kernel.Agent
          extended by madkit.utils.agents.AbstractEditorAgent
              extended by jsynedit.JSynEditAgent
All Implemented Interfaces:
java.io.Serializable, java.lang.Runnable

public class JSynEditAgent
extends AbstractEditorAgent

An agent that implements a simple editor and which is able to send the content of its buffer to other agents using 'StringMessages' messages.

Version:
1.0
Author:
Jacques FERBER
See Also:
Serialized Form

Constructor Summary
JSynEditAgent()
           
JSynEditAgent(java.lang.String s)
           
 
Method Summary
 void activate()
          This method is initially called when the micro-kernel registers the agent.
 java.lang.String[] askGetGroups()
           
 java.lang.String[] askGetOwnRoles(java.lang.String theGroup)
           
 java.lang.String[] askGetRoles(java.lang.String theGroup)
           
protected  void clearRole()
           
 void createAgentFromScript(java.lang.String path)
           
 void enterGroupRole(java.lang.String comm, java.lang.String group, java.lang.String role, java.lang.String passwd)
           
protected  java.util.Vector getAllGroups()
           
 void handleMessage(Message m)
           
 void initGUI()
          This method is called by the specific external graphic system (as the G-Box) to ask the agent to prepare a graphical interface.
protected  void joinGroupInteractively(java.util.Hashtable org)
           
 void leaveGR(java.lang.String group, java.lang.String role)
           
 void live()
          This method defines the main behavior of threaded agents.
protected  void requestJoinGroup()
           
 void sendString(java.lang.String s)
           
 void setTarget(java.lang.String group, java.lang.String role)
           
 void setTargetGroup(java.lang.String group)
           
 void setTargetRole(java.lang.String role)
           
 
Methods inherited from class madkit.utils.agents.AbstractEditorAgent
getRecipient, println, setRecipient
 
Methods inherited from class madkit.kernel.Agent
connectAgencyToAgency, createPlace, createPlace, enableMobility, enableMobility, exitImmediatlyOnKill, getAgencyNamed, joinPlace, joinPlace, joinPlace, pause, receiveMessage, run, waitNextMessage, waitNextMessage
 
Methods inherited from class madkit.kernel.AbstractAgent
broadcastMessage, broadcastMessage, connectedWithCommunity, createGroup, createGroup, debug, destroyGroup, disposeMyGUI, end, foundGroup, getAddress, getAgentsWithRole, getAgentsWithRole, getAgentWithRole, getAgentWithRole, getAvailableCommunities, getBean, getController, getCurrentKernelAddress, getDebug, getExistingGroups, getExistingGroups, getExistingRoles, getExistingRoles, getGroups, getGUIObject, getMessageBoxSize, getMyGroups, getMyGroups, getMyRoles, getMyRoles, getName, getRoles, hasGUI, hashCode, hideMyGUI, isBelongingToGroup, isBelongingToGroup, isCommunity, isGroup, isGroup, isMemberOf, isMemberOf, isMessageBoxEmpty, isRole, isRole, joinGroup, killAgent, launchAgent, launchAgent, leaveGroup, leaveGroup, leaveRole, leaveRole, nextMessage, print, redisplayMyGUI, requestRole, requestRole, requestRole, restoreAgent, sendMessage, sendMessage, sendMessage, setBean, setController, setDebug, setGUIObject, setName, setOutput, setOutputWriter, toString, windowClosing
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

JSynEditAgent

public JSynEditAgent()

JSynEditAgent

public JSynEditAgent(java.lang.String s)
Method Detail

initGUI

public void initGUI()
Description copied from class: AbstractAgent
This method is called by the specific external graphic system (as the G-Box) to ask the agent to prepare a graphical interface. The agent developer should use a setGUIObject(...) within this method, as well as other necessary initializations. If the developer does not overload this method, a vanilla text output might be used as the default interface.

Overrides:
initGUI in class AbstractAgent

enterGroupRole

public void enterGroupRole(java.lang.String comm,
                           java.lang.String group,
                           java.lang.String role,
                           java.lang.String passwd)

setTargetGroup

public void setTargetGroup(java.lang.String group)

setTargetRole

public void setTargetRole(java.lang.String role)

setTarget

public void setTarget(java.lang.String group,
                      java.lang.String role)

leaveGR

public void leaveGR(java.lang.String group,
                    java.lang.String role)

activate

public void activate()
Description copied from class: AbstractAgent
This method is initially called when the micro-kernel registers the agent. Usually a good place to set up some initial groups and roles.

Here is a typical example (taken from the PingPong agent of MadKit (plugin demos)) :

public void activate()
{
        try {
                createGroup(true,"ping-pong",null,null);
                println ("No ping-pong group : I created one");
                creator=true;
        } catch (OrganizationRequestException e) { // the group already exists
                creator=false;
                println ("A ping-pong group already exists : I will join");
        }
        requestRole("ping-pong","player",null);
}
 

Overrides:
activate in class AbstractAgent

handleMessage

public void handleMessage(Message m)

requestJoinGroup

protected void requestJoinGroup()

getAllGroups

protected java.util.Vector getAllGroups()

joinGroupInteractively

protected void joinGroupInteractively(java.util.Hashtable org)

askGetGroups

public java.lang.String[] askGetGroups()

askGetRoles

public java.lang.String[] askGetRoles(java.lang.String theGroup)

askGetOwnRoles

public java.lang.String[] askGetOwnRoles(java.lang.String theGroup)

clearRole

protected void clearRole()

live

public void live()
Description copied from class: Agent
This method defines the main behavior of threaded agents.

Overrides:
live in class Agent

sendString

public void sendString(java.lang.String s)

createAgentFromScript

public void createAgentFromScript(java.lang.String path)


Copyright © Madkit Team (O. Gutknecht, J. Ferber, F. Michel et al.) All Rights Reserved.