warbot.GGG
Class GGG_WB_Mobile

java.lang.Object
  extended by madkit.kernel.AbstractAgent
      extended by warbot.kernel.Brain
          extended by warbot.GGG.GGG_WB
              extended by warbot.GGG.GGG_WB_Mobile
All Implemented Interfaces:
java.io.Serializable, ReferenceableAgent
Direct Known Subclasses:
GGG_Explorer, GGG_RocketLauncher

public abstract class GGG_WB_Mobile
extends GGG_WB

See Also:
Serialized Form

Field Summary
protected  GGG_Target actionTgt
           
protected  GGG_Target butTgt
           
protected  int groupe
           
protected  GGG_Target tactTgt
           
 
Fields inherited from class warbot.GGG.GGG_WB
ALL_GROUPS, ALL_ROLES, TEAM
 
Constructor Summary
GGG_WB_Mobile()
           
 
Method Summary
 void activate()
          This method is initially called when the micro-kernel registers the agent.
protected  void actualiserBut()
           
protected  void actualiserRole()
           
protected  void actualiserTactique()
           
protected  double[] arcInterdit(Percept p)
           
protected  double[] arcsInterdits(int priorite)
           
protected  void calculerEvitement(GGG_Target v)
           
 void doIt()
          This method controls the behavior of a robot.
protected  void effectuerBut()
           
protected  void effectuerRole()
           
protected  void effectuerTactique()
           
protected  boolean enVue(GGG_Target t)
           
protected  void introspecter()
           
protected  GGG_Target orienterAvecCorrection(GGG_Target but, int pri)
           
protected  GGG_Target orienterOpposeAvecCorrection(GGG_Target but, int pri)
           
protected  GGG_Target retablirCible(GGG_Target but, GGG_Target dep)
           
protected  void spirale(GGG_Target t, double borneMinSpiral, double borneMaxSpiral, double augAngleSpirale, double augDistanceSpirale)
           
protected  GGG_Target suivre(GGG_Target t, double dist)
           
protected  int toucheUnAmi()
           
protected  GGG_Target tournerAutour(GGG_Target tgt, int distMin, int distMax)
           
 
Methods inherited from class warbot.GGG.GGG_WB
distanceTo, localiserAmi, modulo, toDegre, toRadian
 
Methods inherited from class warbot.kernel.Brain
bagSize, broadcast, broadcast, broadcast, broadcast, broadcastMessage, buildRocket, createAgent, distanceTo, drop, dropAll, eat, edit, getBagCapacity, getBagPercepts, getCoveredDistance, getEnergyLevel, getHeading, getMaximumEnergy, getPercepts, getResourceLevel, getRocketNumber, getShot, getTeam, init, isBagEmpty, isBagFull, isMoving, isMyBagEmpty, isMyBagFull, isShowUserMessage, launchRocket, move, randomHeading, readMessage, receiveMessage, send, send, send, send, sendMessage, sendMessage, setHeading, setUserMessage, showUserMessage, take, towards
 
Methods inherited from class madkit.kernel.AbstractAgent
broadcastMessage, connectedWithCommunity, createGroup, createGroup, debug, destroyGroup, disposeMyGUI, end, foundGroup, getAddress, getAgentsWithRole, getAgentsWithRole, getAgentWithRole, getAgentWithRole, getAvailableCommunities, getBean, getController, getCurrentKernelAddress, getDebug, getExistingGroups, getExistingGroups, getExistingRoles, getExistingRoles, getGroups, getGUIObject, getMessageBoxSize, getMyGroups, getMyGroups, getMyRoles, getMyRoles, getName, getRoles, hasGUI, hashCode, hideMyGUI, initGUI, isBelongingToGroup, isBelongingToGroup, isCommunity, isGroup, isGroup, isMemberOf, isMemberOf, isMessageBoxEmpty, isRole, isRole, joinGroup, killAgent, launchAgent, launchAgent, leaveGroup, leaveGroup, leaveRole, leaveRole, nextMessage, print, println, redisplayMyGUI, requestRole, requestRole, requestRole, restoreAgent, sendMessage, setBean, setController, setDebug, setGUIObject, setName, setOutput, setOutputWriter, toString, windowClosing
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

tactTgt

protected GGG_Target tactTgt

butTgt

protected GGG_Target butTgt

actionTgt

protected GGG_Target actionTgt

groupe

protected int groupe
Constructor Detail

GGG_WB_Mobile

public GGG_WB_Mobile()
Method Detail

activate

public void activate()
Description copied from class: AbstractAgent
This method is initially called when the micro-kernel registers the agent. Usually a good place to set up some initial groups and roles.

Here is a typical example (taken from the PingPong agent of MadKit (plugin demos)) :

public void activate()
{
        try {
                createGroup(true,"ping-pong",null,null);
                println ("No ping-pong group : I created one");
                creator=true;
        } catch (OrganizationRequestException e) { // the group already exists
                creator=false;
                println ("A ping-pong group already exists : I will join");
        }
        requestRole("ping-pong","player",null);
}
 

Overrides:
activate in class GGG_WB

doIt

public void doIt()
Description copied from class: Brain
This method controls the behavior of a robot. It is called once per turn. This method must be implemented in subclasses of this class.

Overrides:
doIt in class GGG_WB

introspecter

protected void introspecter()
Overrides:
introspecter in class GGG_WB

actualiserRole

protected void actualiserRole()
Overrides:
actualiserRole in class GGG_WB

effectuerRole

protected void effectuerRole()
Overrides:
effectuerRole in class GGG_WB

actualiserTactique

protected void actualiserTactique()
Overrides:
actualiserTactique in class GGG_WB

effectuerTactique

protected void effectuerTactique()
Overrides:
effectuerTactique in class GGG_WB

actualiserBut

protected void actualiserBut()
Overrides:
actualiserBut in class GGG_WB

effectuerBut

protected void effectuerBut()
Overrides:
effectuerBut in class GGG_WB

retablirCible

protected GGG_Target retablirCible(GGG_Target but,
                                   GGG_Target dep)

orienterAvecCorrection

protected GGG_Target orienterAvecCorrection(GGG_Target but,
                                            int pri)

orienterOpposeAvecCorrection

protected GGG_Target orienterOpposeAvecCorrection(GGG_Target but,
                                                  int pri)

toucheUnAmi

protected int toucheUnAmi()

enVue

protected boolean enVue(GGG_Target t)

arcInterdit

protected double[] arcInterdit(Percept p)

arcsInterdits

protected double[] arcsInterdits(int priorite)

spirale

protected void spirale(GGG_Target t,
                       double borneMinSpiral,
                       double borneMaxSpiral,
                       double augAngleSpirale,
                       double augDistanceSpirale)

tournerAutour

protected GGG_Target tournerAutour(GGG_Target tgt,
                                   int distMin,
                                   int distMax)

suivre

protected GGG_Target suivre(GGG_Target t,
                            double dist)

calculerEvitement

protected void calculerEvitement(GGG_Target v)


Copyright © Madkit Team (O. Gutknecht, J. Ferber, F. Michel et al.) All Rights Reserved.