warbot.BPV_team
Class BPVExplorer

java.lang.Object
  extended by madkit.kernel.AbstractAgent
      extended by warbot.kernel.Brain
          extended by warbot.BPV_team.Robot
              extended by warbot.BPV_team.BPVExplorer
All Implemented Interfaces:
java.io.Serializable, ReferenceableAgent

public class BPVExplorer
extends Robot

See Also:
Serialized Form

Field Summary
 
Fields inherited from class warbot.BPV_team.Robot
bases_ennemies, coordonnees, groupName, liste_rockets, synchro, tour
 
Constructor Summary
BPVExplorer()
           
 
Method Summary
 void activate()
          This method is initially called when the micro-kernel registers the agent.
 void definirRoles()
           
 void doIt()
          This method controls the behavior of a robot.
 void end()
          This method is called by the agent micro-kernel at the end of the agent lifecycle.
 void monEtat()
           
 
Methods inherited from class warbot.BPV_team.Robot
baseEnnemieConnue, baseEnnemieSuppr, enDouble, eviteObstacles, eviteRockets, miseAJourMouvement
 
Methods inherited from class warbot.kernel.Brain
bagSize, broadcast, broadcast, broadcast, broadcast, broadcastMessage, buildRocket, createAgent, distanceTo, drop, dropAll, eat, edit, getBagCapacity, getBagPercepts, getCoveredDistance, getEnergyLevel, getHeading, getMaximumEnergy, getPercepts, getResourceLevel, getRocketNumber, getShot, getTeam, init, isBagEmpty, isBagFull, isMoving, isMyBagEmpty, isMyBagFull, isShowUserMessage, launchRocket, move, randomHeading, readMessage, receiveMessage, send, send, send, send, sendMessage, sendMessage, setHeading, setUserMessage, showUserMessage, take, towards
 
Methods inherited from class madkit.kernel.AbstractAgent
broadcastMessage, connectedWithCommunity, createGroup, createGroup, debug, destroyGroup, disposeMyGUI, foundGroup, getAddress, getAgentsWithRole, getAgentsWithRole, getAgentWithRole, getAgentWithRole, getAvailableCommunities, getBean, getController, getCurrentKernelAddress, getDebug, getExistingGroups, getExistingGroups, getExistingRoles, getExistingRoles, getGroups, getGUIObject, getMessageBoxSize, getMyGroups, getMyGroups, getMyRoles, getMyRoles, getName, getRoles, hasGUI, hashCode, hideMyGUI, initGUI, isBelongingToGroup, isBelongingToGroup, isCommunity, isGroup, isGroup, isMemberOf, isMemberOf, isMessageBoxEmpty, isRole, isRole, joinGroup, killAgent, launchAgent, launchAgent, leaveGroup, leaveGroup, leaveRole, leaveRole, nextMessage, print, println, redisplayMyGUI, requestRole, requestRole, requestRole, restoreAgent, sendMessage, setBean, setController, setDebug, setGUIObject, setName, setOutput, setOutputWriter, toString, windowClosing
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

BPVExplorer

public BPVExplorer()
Method Detail

activate

public void activate()
Description copied from class: AbstractAgent
This method is initially called when the micro-kernel registers the agent. Usually a good place to set up some initial groups and roles.

Here is a typical example (taken from the PingPong agent of MadKit (plugin demos)) :

public void activate()
{
        try {
                createGroup(true,"ping-pong",null,null);
                println ("No ping-pong group : I created one");
                creator=true;
        } catch (OrganizationRequestException e) { // the group already exists
                creator=false;
                println ("A ping-pong group already exists : I will join");
        }
        requestRole("ping-pong","player",null);
}
 

Overrides:
activate in class Robot

definirRoles

public void definirRoles()

end

public void end()
Description copied from class: AbstractAgent
This method is called by the agent micro-kernel at the end of the agent lifecycle. If the the agent is killed from the outside, it is the last opportunity for the agent to cleanly shutdown its operations. Although it is "nicer" to make the agent leave its groups, the handled groups and roles are automatically leaved after this last step

Overrides:
end in class AbstractAgent

monEtat

public void monEtat()
Overrides:
monEtat in class Robot

doIt

public void doIt()
Description copied from class: Brain
This method controls the behavior of a robot. It is called once per turn. This method must be implemented in subclasses of this class.

Overrides:
doIt in class Robot


Copyright © Madkit Team (O. Gutknecht, J. Ferber, F. Michel et al.) All Rights Reserved.