warbot.GGG
Class GGG_Home

java.lang.Object
  extended by madkit.kernel.AbstractAgent
      extended by warbot.kernel.Brain
          extended by warbot.GGG.GGG_WB
              extended by warbot.GGG.GGG_Home
All Implemented Interfaces:
java.io.Serializable, ReferenceableAgent

public class GGG_Home
extends GGG_WB

See Also:
Serialized Form

Field Summary
 
Fields inherited from class warbot.GGG.GGG_WB
ALL_GROUPS, ALL_ROLES, TEAM
 
Constructor Summary
GGG_Home()
           
 
Method Summary
 void activate()
          This method is initially called when the micro-kernel registers the agent.
protected  void actualiserBut()
           
protected  void actualiserRole()
           
protected  void actualiserTactique()
           
 void doIt()
          This method controls the behavior of a robot.
protected  void effectuerBut()
           
protected  void effectuerRole()
           
protected  void effectuerTactique()
           
 
Methods inherited from class warbot.GGG.GGG_WB
distanceTo, introspecter, localiserAmi, modulo, toDegre, toRadian
 
Methods inherited from class warbot.kernel.Brain
bagSize, broadcast, broadcast, broadcast, broadcast, broadcastMessage, buildRocket, createAgent, distanceTo, drop, dropAll, eat, edit, getBagCapacity, getBagPercepts, getCoveredDistance, getEnergyLevel, getHeading, getMaximumEnergy, getPercepts, getResourceLevel, getRocketNumber, getShot, getTeam, init, isBagEmpty, isBagFull, isMoving, isMyBagEmpty, isMyBagFull, isShowUserMessage, launchRocket, move, randomHeading, readMessage, receiveMessage, send, send, send, send, sendMessage, sendMessage, setHeading, setUserMessage, showUserMessage, take, towards
 
Methods inherited from class madkit.kernel.AbstractAgent
broadcastMessage, connectedWithCommunity, createGroup, createGroup, debug, destroyGroup, disposeMyGUI, end, foundGroup, getAddress, getAgentsWithRole, getAgentsWithRole, getAgentWithRole, getAgentWithRole, getAvailableCommunities, getBean, getController, getCurrentKernelAddress, getDebug, getExistingGroups, getExistingGroups, getExistingRoles, getExistingRoles, getGroups, getGUIObject, getMessageBoxSize, getMyGroups, getMyGroups, getMyRoles, getMyRoles, getName, getRoles, hasGUI, hashCode, hideMyGUI, initGUI, isBelongingToGroup, isBelongingToGroup, isCommunity, isGroup, isGroup, isMemberOf, isMemberOf, isMessageBoxEmpty, isRole, isRole, joinGroup, killAgent, launchAgent, launchAgent, leaveGroup, leaveGroup, leaveRole, leaveRole, nextMessage, print, println, redisplayMyGUI, requestRole, requestRole, requestRole, restoreAgent, sendMessage, setBean, setController, setDebug, setGUIObject, setName, setOutput, setOutputWriter, toString, windowClosing
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

GGG_Home

public GGG_Home()
Method Detail

activate

public void activate()
Description copied from class: AbstractAgent
This method is initially called when the micro-kernel registers the agent. Usually a good place to set up some initial groups and roles.

Here is a typical example (taken from the PingPong agent of MadKit (plugin demos)) :

public void activate()
{
        try {
                createGroup(true,"ping-pong",null,null);
                println ("No ping-pong group : I created one");
                creator=true;
        } catch (OrganizationRequestException e) { // the group already exists
                creator=false;
                println ("A ping-pong group already exists : I will join");
        }
        requestRole("ping-pong","player",null);
}
 

Overrides:
activate in class GGG_WB

doIt

public void doIt()
Description copied from class: Brain
This method controls the behavior of a robot. It is called once per turn. This method must be implemented in subclasses of this class.

Overrides:
doIt in class GGG_WB

actualiserRole

protected void actualiserRole()
Overrides:
actualiserRole in class GGG_WB

effectuerRole

protected void effectuerRole()
Overrides:
effectuerRole in class GGG_WB

actualiserTactique

protected void actualiserTactique()
Overrides:
actualiserTactique in class GGG_WB

effectuerTactique

protected void effectuerTactique()
Overrides:
effectuerTactique in class GGG_WB

actualiserBut

protected void actualiserBut()
Overrides:
actualiserBut in class GGG_WB

effectuerBut

protected void effectuerBut()
Overrides:
effectuerBut in class GGG_WB


Copyright © Madkit Team (O. Gutknecht, J. Ferber, F. Michel et al.) All Rights Reserved.